Parallel collaborated with Second Story to create a soundscape for the release of OZO, Nokia’s new virtual reality camera. Using over 30 distinct channels of audio and a variety of speakers, Parallel’s sonic design was integrated into the architectural layout of the entire 42,000 sq ft event space. Attendees entered the space through a winding corridor that continually swept sounds up and down the hallway, before emerging into the main event area where unique soundtracks were highlighting the bar, live feed, and keynote areas. Drawing from the surround sound capacities of OZO, Parallel created a soundscape that evoked a sense of motion, space, and wonder.
I programmatically spatialized all of the audio in realtime using Pure Data - and programmed an interface so that we could do site-specific mixing and composition in the unique event space.
Client: NOKIA | SECOND STORY
Date Created: Spring, 2016